linux - Using Fleck Websocket for 10k simultaneous connections -
I am implementing a websocket-secure (wss: //) service for online games where all users will be connected By the time they are playing the game, it will use multiple connections at once, although traffic will not be a big problem, because the service is used for chat, storage and information ... not data synchronization for real-time . I wanted to use alchemy-websocets, but it does not support TLS (wss: //), so I have to search for other services like Flake (or other). I know there is a need to get some real information about Flake. I know that the flake is non-blocked and uses async calls, but i need some real information, cuse this thread, garbage collector, or any other aspect can be misused Which will not be visible for less connections. I will also use C # for the client, so I do not mean neither hybeeup compatibility nor fallback, I need scalability and TLS support. I finally added mono support check here. The connection to 10 is not a small thing. WebSocket...