ios - Unknown Crashes happened in SpriteKit -
I am new in spritekit and am developing a game. I had some memory problem, which I solved, but after playing the game several times it now crashes due to 'poor access'.
At the end of each level, I indicate that the user wins or loses, and remove all in the SKSCIRAD scansin:
[node deletion]; And I do not use Preloading for textureAtlas.
This link is from my Xcode:
Crash Log:
I got an error using test flight
3 UIKit 0x30ee700c _UIGestureRecognizerSendActions 4 UIKit 0x30d92502 - [UIGestureRecognizer _updateGestureWitEvent: buttonEvent:] 5 UIKit 0x31139af4 ___ UIGestureRecognizerUpdate_block_invoke
I can not understand your crash logs, so you can debug your app while running on runtime. An easy way to stop
EXC_BAD_ACCESS can be: if (node! = zero) {[node removal head]; }
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